WE ARE DOOMED is a twin-stick shooter where you zap polygon baddies with an absurdly overpowered laserbeam.
Dive head-first into the action with reckless ambition, charge the SUPERBEAM, and zap everything out of existence in an instant. Chase high scores or just enjoy the beautiful explosion of geometry, colour and light.
Pure arcade action. No cutscenes, storylines, or lengthy tutorials.
An overpowered laserbeam weapon, and the more ridiculous SUPERBEAM.
Quick to start, and quick to restart for just one more game.
Waves mode: 30 waves that range from chill to hyper-intense.
Endless mode: An endless barrage of baddies. How many zones can you survive?
A beautiful, ambient, and occasionally glitchy soundscape.
One of the best arena shooters ever made
Your own laser – which is more like a flamethrowers than a laser – elicited so much joy in me that I was rendered speechless for the first few levels
A perfectly-paced arcade challenge that imprints its own unique style
– James Cunningham, Hardcore Gamer (4/5)
Member of the press? Check out the Presskit!
Love the music? Get the WE ARE DOOMED soundtrack.
WE ARE DOOMED is a videogame by
Mobeen Fikree
Design, Code + Graphics
Robby Duguay
Music
Ryan Roth
Sound Design
Halina Heron
Voices
Dave Proctor
Producer + Marketing
Yash Kulkarni
Additional Production